Walkthrough

Featured image for article 'Start to finish: 'Never be accused of delaying a war' (4) in Citadelum' at gametheory.city

Start to finish: 'Never be accused of delaying a war' (4) in Citadelum

Let's play the 'Never be accused of delaying a war' mission in Citadelum! The 4th mission of the Last Conqueror of Britannia campaign.

Featured image for article 'Start to finish: 'We have our forces and our weapons' (3) in Citadelum' at gametheory.city

Start to finish: 'We have our forces and our weapons' (3) in Citadelum

Let's play the 'We have our forces and our weapons' mission in Citadelum! The 3rd mission of the Last Conqueror of Britannia campaign.

Featured image for article 'Start to finish: 'You from among all the armies' (2) in Citadelum' at gametheory.city

Start to finish: 'You from among all the armies' (2) in Citadelum

Let's play the 'You from among all the armies' mission in Citadelum! The 2nd mission of the Last Conqueror of Britannia campaign.

Featured image for article 'Start to finish: 'Under the auspices of the Roman Empire' (1) in Citadelum' at gametheory.city

Start to finish: 'Under the auspices of the Roman Empire' (1) in Citadelum

Let's play the 'Under the auspices of the Roman Empire' mission in Citadelum! The 1st mission of the Last Conqueror of Britannia campaign.

Featured image for article 'Start to finish: 'The play is over' (10) in Citadelum' at gametheory.city

Start to finish: 'The play is over' (10) in Citadelum

Let's play the 'The play is over' mission in Citadelum! The 10th and final mission with a lot of fighting and strategic planning needed.

Featured image for article 'Start to finish: 'It has to come down to the last reserve' (9) in Citadelum' at gametheory.city

Start to finish: 'It has to come down to the last reserve' (9) in Citadelum

Let's play the 'It has to come down to the last reserve' mission in Citadelum! Almost ultimate city building, but also some trading.

Featured image for article 'Start to finish: 'The Fates will find a way' (8) in Citadelum' at gametheory.city

Start to finish: 'The Fates will find a way' (8) in Citadelum

Let's play the 8th mission 'The Fates will find a way' in Citadelum! This time, you will really have to defend your city.

Featured image for article 'Start to finish: 'Bull skin' (7) in Citadelum' at gametheory.city

Start to finish: 'Bull skin' (7) in Citadelum

Let's play the 7th mission 'Bull skin' in Citadelum! A mission that can be completely fulfilled from your own region.

Featured image for article 'Start to finish: 'Holding a wolf by its ears' (6) in Citadelum' at gametheory.city

Start to finish: 'Holding a wolf by its ears' (6) in Citadelum

Let's play the 6th mission 'Holding a wolf by its ears' in Citadelum! Easy city building while exploring the map a little.

Featured image for article 'Start to finish: 'Amid arms' (5) in Citadelum' at gametheory.city

Start to finish: 'Amid arms' (5) in Citadelum

Let's play the 5th mission 'Amid arms' in Citadelum! Another quick level you'll zoom through - if you want.

Featured image for article 'Start to finish: 'Prepare for war' (4) in Citadelum' at gametheory.city

Start to finish: 'Prepare for war' (4) in Citadelum

Let's play the 4rd mission 'Prepare for war' in Citadelum! A quick and easy level, you'll play through it in no time.

Featured image for article 'Start to finish: 'Make haste slowly' (3) in Citadelum' at gametheory.city

Start to finish: 'Make haste slowly' (3) in Citadelum

Let's play the 3rd mission 'Make haste slowly' in Citadelum!

Featured image for article 'Start to Finish: 'Slimebun Anchor' in Nomori: Prologue' at gametheory.city

Start to Finish: 'Slimebun Anchor' in Nomori: Prologue

The seventh level in Nomori is titled 'Slimebun Anchor'. We'll be using 2 Slimebuns in harmony to finish this level.

Featured image for article 'Start to Finish: 'Perspective' in Nomori: Prologue' at gametheory.city

Start to Finish: 'Perspective' in Nomori: Prologue

The sixth level in Nomori is titled 'Perspective'. We'll be tossing slimebuns through the portal. How fun!

Featured image for article 'Start to Finish: 'Slime Bun Size' in Nomori: Prologue' at gametheory.city

Start to Finish: 'Slime Bun Size' in Nomori: Prologue

The fifth level in Nomori is titled 'Slime Bun Size'. Funnily enough, size doesn't matter for this level. Direction does!

Featured image for article 'Start to Finish: 'Recursion' in Nomori: Prologue' at gametheory.city

Start to Finish: 'Recursion' in Nomori: Prologue

The fourth level in Nomori is titled 'Recursion'. It introduces multiple portals and an interesting new character.

Featured image for article 'Start to finish: 'We gather strength as we go' (2) in Citadelum' at gametheory.city

Start to finish: 'We gather strength as we go' (2) in Citadelum

Let's play the 'We gather strength as we go' mission in Citadelum. We'll witness happier people, the wrath of Gods and even get to wage war...

Featured image for article 'Start to Finish: 'SlimeBun' in Nomori: Prologue' at gametheory.city

Start to Finish: 'SlimeBun' in Nomori: Prologue

The third level in Nomori is titled 'SlimeBun'. It teaches us how to move Slimebuns around to suit our needs using Telekinesis.

Featured image for article 'Start to Finish: 'Gate' in Nomori: Prologue' at gametheory.city

Start to Finish: 'Gate' in Nomori: Prologue

The second level in Nomori is titled 'Gate'. It introduces Echo Stones, sealed gates and Slimebuns. Read how to beat this level in this post.

Featured image for article 'Start to Finish: 'Portals' in Nomori: Prologue' at gametheory.city

Start to Finish: 'Portals' in Nomori: Prologue

The first level in Nomori is titled 'Portals'. It will teach you the basics of how portals work in Nomori, which is essential to know for all other levels to come!

Featured image for article 'Start to finish: 'From the ashes' (1) in Citadelum' at gametheory.city

Start to finish: 'From the ashes' (1) in Citadelum

Let's play the 'From the ashes' mission in Citadelum. It'll teach us the basics of the Citadelum gameplay!

Featured image for article 'How to start a new game of SteamWorld Build - part 3: Dusty Caverns' at gametheory.city

How to start a new game of SteamWorld Build - part 3: Dusty Caverns

To reach Aristobots in SteamWorld Build, you'll need some basic mining operations to be automated. In this part of this tutorial series on getting started, we'll focus on demand, production and automation.

Featured image for article 'How to start a new game of SteamWorld Build - part 2: Engineers' at gametheory.city

How to start a new game of SteamWorld Build - part 2: Engineers

If you followed along with part 1 of this tutorial, you'll have a thriving village full of Workers. Let's take the next step and get the Engineers moving in!

Featured image for article 'How to start a new game of SteamWorld Build - part 1: Workers' at gametheory.city

How to start a new game of SteamWorld Build - part 1: Workers

Getting started is often the most difficult thing to do in a new game. Get over the 'blank page anxiety' by following these simple steps!

Featured image for article 'Jurassic Park - Chaos Theory' at gametheory.city

Jurassic Park - Chaos Theory

Step by step guide to all objectives of the Jurassic Park Chaos Theory scenario.

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